Sunday, August 26, 2012

Guild Wars Executioner

Some more older work
When I first got to NC soft Santa Monica in 2004, I was tasked to design this boss for the cinematic(link). 
I was working closely with modeler Manny Fragelus, unfortunately he had to leave for better opportunities at Dreamworks.
But luckily we were able to get another awesome modeler, Richard Diamant, and this image I posted is a paint over on top of his 3d model to show art direction for the materials and textures. It was my first game gig so there was a lot to learn :)

I am still searching for my sketches for the design, I should get to post it up next week.