Sunday, August 26, 2012

Guild Wars Executioner




Some more older work
When I first got to NC soft Santa Monica in 2004, I was tasked to design this boss for the cinematic(link). 
I was working closely with modeler Manny Fragelus, unfortunately he had to leave for better opportunities at Dreamworks.
But luckily we were able to get another awesome modeler, Richard Diamant, and this image I posted is a paint over on top of his 3d model to show art direction for the materials and textures. It was my first game gig so there was a lot to learn :)

I am still searching for my sketches for the design, I should get to post it up next week.

3 comments:

Heiki Arge said...

Jeez, loving those last posts, gnomon and aaron sims company, that is huge, and eagerly waiting for those sketches

Anthony Francisco said...

Cool man, thanks
I am so bad with updating my blog, but I am gonna try to change that this year

Matthew Beverley said...

do you do any of these types of drawings or paintings?

www.gamerfanart.com

check it out to see what im talking about.

art 4 life